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Klei Entertainment has been some of the profitable and acclaimed small studios of the previous decade, producing video games like Don’t Starve, Mark of the Ninja, and the upcoming Griftlands, however apparently their string of hits haven’t been sufficient to maintain them impartial. At the moment the Vancouver-based studio introduced that they’ve been acquired by the Chinese language gaming large Tencent. In a Q&A posted to the Klei Entertainment forums, founder Jamie Cheng assured followers Tencent received’t be meddling with the corporate’s artistic output…
What’s going to vary?
There are some boring accounting adjustments that we might want to alter to. Aside from that, I’ll proceed operating the studio as earlier than, with no adjustments to staffing, initiatives or different operations.
Why are we doing this?
Klei has been round for 15 years, and we’ve made many adjustments over time with a view to reply to a altering world. Persistently, my want has been to allow folks to do their finest artistic work, to study and develop, to not have to fret about funds, and be capable to take pleasure in their lives exterior the studio. This has not modified. This partnership helps us navigate a altering business, and helps us give attention to what we do finest: making distinctive experiences that nobody else can.
Why Tencent?
We checked out lots of completely different corporations, and over time, we’ve labored with a lot of publishers and distributors. Tencent is the one firm that we felt would allow us to retain the extent of management that we demand. We’ve been working with Tencent for years and even at factors the place we disagreed, they have been at all times keen to work with us to search out the very best answer for everyone concerned and defer to us once we felt strongly.
How does this have an effect on Klei video games in China?
As talked about, we’ve been working with Tencent for fairly a while. We labored with them to launch Don’t Starve Collectively in China in 2016, and have been working with them on our China launches ever since. Gamers in China make up a big proportion of the gamers of our video games, and we’ve been supporting them alongside our North American operation for a number of years. We count on that this partnership will assist us to higher assist our gamers in China.
Rumors have been swirling that Tencent is currently raising billions of dollars in order to purchase a major US or Korean developer. Evidently Klei, a small Canadian indie, isn’t Tencent’s huge deliberate buy, however analyst Daniel Ahmad confirmed it nonetheless…
Simply to notice. This isn’t associated to the cash Tencent was confirmed to be elevating yesterday.
— Daniel Ahmad (@ZhugeEX) January 22, 2021
Whereas it’s at all times considerably disappointing to see an impartial creator go the company route, if Tencent retains their promise to not meddle of their artistic selections, this could possibly be an excellent factor for Klei finally. It’s going to definitely be fascinating to see what they will produce with the backing of the largest gaming firm on this planet.
Klei Leisure’s newest sport, Griftlands, is currently in Early Access on Steam, with a full launch anticipated someday in 2021.
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